Post by Cyber Connect Corporation on Nov 24, 2008 14:56:56 GMT -2
Spell Types:
~Shadow Warlock~
~Harvest Cleric~
~Macabre Dancer~
~Adept Rogue~
Adept Rogues will gain the same skills as the class of the weapon styles they choose. However an Adept Rogue will add 50 to the number of posts required to learn any of the arts listed here. The effects and SP costs of the arts will remain the same.
An Adept Rogue will not begin to learn the skills of their new weapon choices until they have unlocked them; thus a 400 post Adept Rogue who unlocked Harvest Cleric at 350 posts will only have access to Repth, and Rip Duk at 400 posts (50 posts after he unlocked that job).
Please see Here for more info.
- Single target - These spells only hit one enemy at a time.
- AoE- These spells can hit multiple enemies within a short range of the target, Wide AoE is just a larger AoE.
- Line - These spells are targeted in a direction and hit all enemies in a straight line.
- Homing - These spells will follow their opponent to a certain extent, making them harder to dodge.
~Shadow Warlock~
- Rue Kruz -SP:2 (single target, low power, 0 posts): upward surge of water
- Duk Lei -SP:5 (Single Target, low power, 0 posts): Poisons target temporarily
- Zan Rom -SP:5 (AoE, low power, 50 posts): Small tornado rises around the target
- Mumyn Lei -SP5: (Single target, low power, 100 posts): Freezes target temporarily
- Gan Bolg -SP2: (single target, low power, 100 posts): Rocks fall on target
- Repth -SP:5 (single target, low power, 150 posts): Heals minor injuries of target
- Vak Don -SP10 (AoE, medium power, 200 posts): fireballs fall on target
- Maj Lei -SP:10 (single target, medium power, 200 posts): Curses target temporarily
- Fin Lei -SP:10 (single target, medium power, 250 posts): Seals target temporarily
- Lei Zas -SP:10 (Line, medium power, 300 posts): light arrows shoot towards target
- Dek Corv -SP:15 (single target, medium power, 300 posts): Lowers target's Physical Attack. Temporarily
- Dek Corma -SP:15 (single target, medium power, 350 posts): Lowers target's Magic Attack temporarily
- Suvi Lei -SP:10 (single target, medium power, 400 posts): Paralyzes target temporarily
- Ani Zot -SP:10 (single target, medium power, 400 posts): dark claws rise from a pool of darkness and slash target
- Dek Vorv -SP:15 (single target, medium power, 450 posts): Lowers target Physical Defense temporarily
- Dek Vorma -SP:15 (single target, medium power, 500 posts): Lowers target Magic Defense temporarily
- Ul Repth -SP:15 (single target, medium power, 500 posts): Heals moderate injuries of target
- OrRue Kruz -SP:15 (Wide AoE, medium power, 550 posts): Explosion of water from the ground
- OrZan Rom -SP:20 (AoE, high power, 600 posts): Large tornado rises around the target
- Ol Repth -SP:20 (single target, low power, 600 posts): Heals significant injuries of target
- OrGan Bolg -SP:15 (single target, Homing, high power, 650 posts): one large boulder falls quickly on target
- OrVak Don -SP:20 (wide AoE, high power, 700 posts): A fiery explosion occurs at the target
- OrLei Zas -SP:15 (Line, homing, high power, 700 posts): A large divine arrow of holy energy shoots at the target
- Ranki Lei -SP:20 (Single target, high power, 750 posts): Temporarily confuse one enemy
- MiDek Corv -SP:30 (Wide AoE, high power, 800 posts): Temporarily reduce all enemies Physical Attack
- MiDek Corma -SP:30 (wide AoE, high power, 800 posts): Temporarily reduce all enemies Magic. Attack
- Dek Do -SP:20 (single target, high power, 850 posts): Temporarily slows target
- MiDek Vorv -SP:30 (wide AoE, high power, 900 posts): Temporarily reduce all enemies Physical Defense
- MiDek Vorma -SP:30 (wide AoE, high power, 900 posts): Temporarily reduce all enemies Magic Defense
- OrAni Zot -SP:50 (single target, homing, extreme power, 1000 posts): Large demon hand rises from the abyss and crushes the target.
~Harvest Cleric~
- Repth SP:2 (single target, low power, 0 posts): Heals minor injuries of target
- Rip Duk -SP:5 (single target, 0 posts): Cures poison of target
- Rue Kruz -SP:5 (single target, low power, 50 posts): upward surge of water
- Rip Mumyn -SP:5 (single target, 50 posts): Cures Freeze
- Ul Repth -SP: 5 (single target, medium power, 100 posts): Heals moderate injuries of target
- Zan Rom -SP:10 (AoE, low power, 100 posts): Small tornado rises around the target
- Rip Maen -SP15: (single target, medium power, 150 posts): revives dead target, target revives with same health as a Repth.
- La Repth -SP:10 (party, low power, 200 posts): heals minor injuries of all party members
- Rip Maj -SP:10 (single target, medium power, 200 posts): Cures Curse
- Ol Repth -SP:15 (single target, Medium power, 250 posts): Heals significant injuries of target
- Rip Fin -SP:15 (single target, medium power, 250 posts): Cures Seal
- Ap Corv -SP:15 (Single target, Medium power, 300 posts): Temporary up in Physical Attack..
- Ap Corma -SP:15 (Single target, Medium power, 300 posts): Temporary up in Magic Attack.
- Rip Suvi -SP:15 (single target, low power 350 posts): Cures paralysis of target
- Lau Repth -SP:10 (party, medium power, 400 posts): heals moderate injuries of party
- Ap Vorv -SP:15 (single target, Medium power, 400 posts): Temporary up in Physical Defense.
- Ap Vorma -SP:15 (single target, Medium power, 450 posts): Temporary up in Magic Defense.
- Pha Repth -SP:20 (single target, high power, 500 posts): Fully heals a target
- Rig Geam -SP:15 (single target, medium power, 550 posts): SP replenishes over time
- Rig Saem -SP:15 (single target, medium power, 550 posts): HP replenishes over time
- Lei Zas -SP:20 (Line, medium power, 600 posts): light arrows shoot towards target
- Lao Repth -SP:20 (Party, high power, 600 posts): Heals significant injuries of party.
- Rip Ranki -SP:15 (single target, high power, 650 posts): Cures Confusion.
- Ap Do -SP:15 (single target, high power, 700 posts): Temporary up in speed by 50%.
- Rip Palam -SP:25 (single target: High power, 700 posts): Recovers all bad status effects.
- Phal Repth -SP:25 (party, high power, 750 posts): Fully heals entire party.
- La Corv -SP:20 (area, high power, 800 posts): Temporary up in everyone's Physical attack.
- La Corm -SP:20 (area, high power, 800 posts): Temporary up in everyone's Physical defense
- LaRig Geam -SP:25 (Area, high power, 850 posts): Recovers everyone's HP over time.
- LaRig Saem -SP:25 (Area, high power, 850 posts): Recovers everyone's SP over time.
- La Vorv -SP:20 (Area, high power, 900 posts): Temporary up in everyone's Magic attack
- La Vorm -SP:20 (Area, high power, 900 posts): Temporary up in everyone's Magic defense
- PhaRip Maen -SP:35 (Single target, extreme power, 1000 posts): Resurrects one target with full HP
~Macabre Dancer~
- Dek Corv -SP:5 (single target, medium power, 0 posts): Lowers target's Physical Attack. Temporarily
- Dek Corma -SP:5 (single target, medium power, 0 posts): Lowers target's Magic Attack temporarily
- Gan Bolg -SP10 (single target, low power, 50 posts): Rocks fall on target
- Ap Corv -SP:5 (Single target, Medium power, 100 posts): Temporary up in Physical Attack..
- Ap Corma -SP:5 (Single target, Medium power, 100 posts): Temporary up in Magic Attack.
- Repth SP:10 (single target, low power, 150 posts): Heals minor injuries of target
- Dek Vorv -SP:10 (single target, medium power, 200 posts): Lowers target Physical Defense temporarily
- Dek Vorma -SP:10 (single target, medium power, 200 posts): Lowers target Magic Defense temporarily
- Vak Don -SP15 (AoE, medium power, 250 posts): fireballs fall on target
- Ap Vorv -SP:10 (single target, Medium power, 300 posts): Temporary up in Physical Defense.
- Ap Vorma -SP:10 (single target, Medium power, 300 posts): Temporary up in Magic Defense.
- Duk Lei -SP:10 (Single Target, low power, 350 posts): Poisons target temporarily
- Mumyn Lei -SP10: (Single target, low power, 350 posts): Freezes target temporarily
- MiDek Corv -SP:15 (Wide AoE, high power, 400 posts): Temporarily reduce all enemies Physical Attack
- MiDek Corma -SP:15 (wide AoE, high power, 400 posts): Temporarily reduce all enemies Magic. Attack
- MiDek Vorv -SP:15 (wide AoE, high power, 450 posts): Temporarily reduce all enemies Physical Defense
- MiDek Vorma -SP:15 (wide AoE, high power, 450 posts): Temporarily reduce all enemies Magic Defense
- Ap Do -SP:15 (single target, high power, 500 posts): Temporary up in speed by 50%.
- Dek Do -SP:15 (single target, high power, 500 posts): Temporarily slows target
- Ul Repth -SP: 15 (single target, medium power, 550 posts): Heals moderate injuries of target
- Ani Zot -SP:20 (single target, medium power, 600 posts): dark claws rise from a pool of darkness and slash target
- La Corv -SP:20 (area, high power, 650 posts): Temporary up in everyone's Physical attack.
- La Corm -SP:20 (area, high power, 650 posts): Temporary up in everyone's Physical defense
- La Vorv -SP:20 (Area, high power, 700 posts): Temporary up in everyone's Magic attack
- La Vorm -SP:20 (Area, high power, 700 posts): Temporary up in everyone's Magic defense
- Rip Maen -SP25: (single target, medium power, 750 posts): revives dead target, target revives with same health as a Repth.
- Ol Repth -SP:20 (single target, Medium power, 800 posts): Heals significant injuries of target
- Dek Orv -SP:25 (single, High power, 800 posts): Temporary down in Physical Attack and Physical Defense of target
- Dek Orma -SP:25 (single, High power, 800 posts): Temporary down in Magic Attack and Magic Defense of target.
- Rig Geam -SP:20 (single target, medium power, 900 posts): SP replenishes over time
- Rig Saem -SP:20 (single target, medium power, 900 posts): HP replenishes over time
- Lapu Do -SP:30 (Area, high power, 950 posts): Targets' speed is increased by 50% temporarily
- Ap Orv -SP:30 (single, High power, 1000 posts): Temporary up in Physical Attack and Physical Defense of target
- Ap Orma -SP:30 - (single, High power, 1000 posts): Temporary Up in Magic Attack and Magic Defense of target.
~Adept Rogue~
Adept Rogues will gain the same skills as the class of the weapon styles they choose. However an Adept Rogue will add 50 to the number of posts required to learn any of the arts listed here. The effects and SP costs of the arts will remain the same.
An Adept Rogue will not begin to learn the skills of their new weapon choices until they have unlocked them; thus a 400 post Adept Rogue who unlocked Harvest Cleric at 350 posts will only have access to Repth, and Rip Duk at 400 posts (50 posts after he unlocked that job).
Please see Here for more info.