Post by Cyber Connect Corporation on Nov 24, 2008 14:52:54 GMT -2
~Blade Brandier~
~Edge Punisher~
~Twin Blade~
~Steam Gunner~
~Tribal Grappler~
~Lord Partizan~
~Flick Reaper~
~Adept Rogue~
Adept Rogues will gain the same skills as the class of the weapon styles they choose. However an Adept Rogue will add 50 to the number of posts required to learn any of the arts listed here. The effects and SP costs of the arts will remain the same.
An Adept Rogue will not begin to learn the skills of their new weapon choices until they have unlocked them; thus a 500 post Adept Rogue who unlocked Blade Brandier at 350 posts will only have access to Sword Flash and Ogre Sword (gaining them 50 and 150 posts respectively after unlocking Blade Brandier at 350)
Please see Here for more info.
- Sword Flash -SP:10 (Target: Unit, Normal, 0 posts): A three hit combo move.
- Ogre Sword -SP:12 (Target: Area, Normal, 100 posts): A 2 hit skill where the second strike hits in a arc in front of the wielder.
- Lateral Moon -SP:15 (Target: Unit, Aerial, 200 posts): A 3 hit skill, The second hit knocks the opponent into the air and the final hit is done mid air.
- Razor's Edge -SP:25 (Target: Unit, Normal,400posts): A 4 hit combo
- Disaster Sword -SP:30 (Target: Area, Normal, 600 posts): a three hit combo. The first strike stuns the target briefly, the second strike is done like a quick draw quickly followed by the final strike. the second and final strikes hit opponents in a arc in front of the wielder.
- Devil Sword -SP:52 (Target: Area, Normal,800 posts): A 6 hit combo. The user swings their blade at blinding speed, creating a sphere of blade trails around them that hit anyone in close range.
~Edge Punisher~
- Tiger Blitz -SP:12 (Target: Unit, Normal, 0 posts): A 2 hit combo, the user makes a two slashes in opposite directions.
- Twin Moons -SP:15 (Target: Unit, Aerial, 100 posts): A 2 hit combo, the user makes two upward slashes.
- Armor Pierce -SP:18 (Target: Unit, Piercing, 200 posts): A 2 Hit combo, the user thrust through the targets armor, and then crushes their armor with a powerful strike.
- Bone Crusher -SP:28 (Target: Area, Piercing, 400 posts): a 3 hit combo, the user swings their weapon in a complete circle twice; hitting all opponents nearby, and follows up with a strike against a single opponent.
- Tiger Strike -SP:36 (Target: Area, Normal,600 posts): A 3 hit combo, the user makes two crossways cuts hurting enemies in an arc in front of them, the final strike is a massive downward strike that hits enemies in a line in front of the user.
- Shell Breaker -SP:62 (Target: Unit, Piercing, 800 posts): A 4 hit combo, the user's cleaves the opponent in half and follows up with two broad strokes. all hits pierce armor.
- Armor Break -SP:85 (Target: Unit, Piercing, 1000 posts): A 5 hit combo the user strikes the enemy into the air, striking the opponent with a circle of strikes and then slamming them back into the ground with the final strike. All hits pierce armor.
~Twin Blade~
- Gale Blade -SP:10 (Target: Unit, Normal, 0 posts): a 3 hit combo
- Sparrow Counter -SP:12 (Target: Unit, Aerial, 100 posts): A 2 hit combo, the first strike knocks the opponent into the air, the second slams them back into the earth.
- Sword Dance -SP:15 (Target: Area, Normal, 200 posts): a 4 hit combo that hits all opponents in close range
- Tri. Strike -SP:18 (Target: Unit, Piercing, 400 posts): A 3 hit combo, the final strike is very powerful, piercing armor.
- Whirlwind -SP:21 (Target: Area, Normal, 600 posts): A 6 hit combo the hits all opponents in close range, the final strike knocks opponents back
- Chaotic Strike -SP:27 (Target: Unit, Aerial, 800 posts): An 8 hit combo; the first strike knocks the opponents into the air, the next 6 are a flurry of fast blows, and the final hit smashes the opponents back into the earth.
- Ghost Falcon -SP:52 (Target: Unit, Aerial, 1000 posts): A 7 hit combo; the first strike throws the enemy into the air, and the following 6 hits are a ranged hail of energy waves released from the slashes of the twin blades weapons. The final strike slams the opponent into the ground
~Steam Gunner~
- Thorn Shot -SP:15 (Target: Area, Normal, 0 posts): A 3 hit combo, the shots explode into a burst of thorns upon impact with the target, causing area of effect damage to anyone close to the target.
- Thunder Spark -SP:18 (Target: Unit, Piercing, 100 posts): A single bolt of lightning jumps from the end out the weapon to the target, piercing armor.
- Plectra Bullet -SP:22 (Target: Area, Aerial, 200 posts): A single shot is fired at an Ariel enemy, the shot then ricochets to any nearby targets for reduced damage.
- Tempest Blast -SP:36 (Target: Area, Piercing, 400 posts):A single charged shot is fired, and multiple beams of energy fire from the end of the weapon in a 45 degree arc in front of the user, these beams pierce armor.
- Sphere Bullet -SP:40 (Target: Area, Aerial, 600 posts): A single shot is fired that, upon impact with the enemy, expands outward in a sphere shaped shock wave hitting nearby enemies and knocking them into the air.
- Dust Bullet -SP:66 (Target: Area, Aerial, 800 posts): an 8 hit combo, the user fires their weapon into the sky, and a rain of ammunition falls upon the target in a wide area.
~Tribal Grappler~
- Rapid Attack -SP:12 (Target: Unit, Normal, 0 posts): A 6 hit combo attack.
- King Hammer -SP:15 (Target: Unit, Piercing, 200 posts) A 4 hit combo, the final strike drives the enemy into the ground, Piercing armor
- Tiger Bite -SP:24(Target: Unit, Normal, 400 posts) An 8 hit combo, the final strike knocks the opponents into the air.
- Palm Blast -SP:30 (Target Unit, Piercing, 600 posts) A 4 hit combo where all hits pierce armor, the final hit knocks the opponent back.
- Shell Shock -SP:57 (Target Unit, Piercing, 800 posts) A 10 hit combo, the third strike knocks the opponent into the air, the next 6 are a flurry of blows, and the final strike slams the opponent into the earth; piercing armor.
~Lord Partizan~
- Air Raid -SP:15 (Target: Unit, Aerial, 0 posts): A 2 hit combo, the user thrusts their weapon upward twice.
- Thorn Dance -SP:18 (Target: Unit, Piercing, 200 posts): A 5 hit combo, the user thrusts their weapon while spinning the head of their lance like a drill, piercing armor.
- Piercing Heaven -SP:32 (Target: Unit, Aerial, 400 posts): a 6 hit combo, the user strikes upwards in a flurry of stabs, hitting aerial units with ease.
- Scarlet Thrust -SP:38 (Target: Area, Piercing, 600 posts): A 6 hit combo, the user makes 5 stabbing motions followed by a slash. The thrusts pierce armor and the final hit knocks the target back.
- Heavenly Rage -SP:57 (Target: Area, Aerial, 800 posts): An 11 hit combo, the user jumps into the air and dashes towards the target, making a flurry of swings and thrusts along the way. any target caught in their path takes damage, all strikes pierce armor.
~Flick Reaper~
- Wicked Strike -SP:15 (Target: Area, Normal, 0 posts): A single hit that covers a wide arc in front of the wielder and causes knock back
- Lotus Flower -SP:18 (Target: Area, Aerial, 200 posts): A 2 hit combo, the user swings their weapon 360 degrees, knocking nearby opponents into the air, they then jump and swing another 360 degrees, causing knock back to anyone hit.
- Reaper's Touch -SP:32 (Target: Area, Normal, 400 posts): A 5 hit combo, the user does 2 360 degree spins, knocking opponents in range back, the target however is not knocked back, they are stunned briefly. the user then follows up with 2 wide strikes and finishes with a downward slash that slams opponents into the ground.
- Heavenly Wheel -SP:40 (Target: Area, Aerial, 600 posts): A 4 hit combo the user knocks the opponents into the air and unleashes a salvo of arcing slashes, the final one knocks enemies away.
- Reapers Dance -SP:66 (Target: Area, Normal, 800 posts):a 7 hit combo, the user makes 3 strikes before jamming the blade of their weapon into the earth, four talons of darkness rise around the blade and damage all caught in their radius, causing a lot of knock back.
~Adept Rogue~
Adept Rogues will gain the same skills as the class of the weapon styles they choose. However an Adept Rogue will add 50 to the number of posts required to learn any of the arts listed here. The effects and SP costs of the arts will remain the same.
An Adept Rogue will not begin to learn the skills of their new weapon choices until they have unlocked them; thus a 500 post Adept Rogue who unlocked Blade Brandier at 350 posts will only have access to Sword Flash and Ogre Sword (gaining them 50 and 150 posts respectively after unlocking Blade Brandier at 350)
Please see Here for more info.